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81. Sticky:Dev Blog: Giving Drones and Assist - in EVE Information Portal [original thread]
stoicfaux wrote: Erasmus Phoenix wrote: stoicfaux wrote: Erasmus Phoenix wrote: stoicfaux wrote: It's intentional , and seemingly justified by the closure in gap between T1/Faction and T2 performance. The racial drone skills be...
- by Erasmus Phoenix - at 2014.04.02 19:49:00
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82. Sticky:Dev Blog: Giving Drones and Assist - in EVE Information Portal [original thread]
stoicfaux wrote: Erasmus Phoenix wrote: stoicfaux wrote: mkint wrote: wtf CCP? Is it getting changed? What % of drone users have this at lvl 5? How many people are going to lose access to the simplest of the T2 drones? And it's a high...
- by Erasmus Phoenix - at 2014.04.02 19:30:00
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83. Sticky:Dev Blog: Giving Drones and Assist - in EVE Information Portal [original thread]
Even aside from the weirdness about splitting a skill which doesn't currently unlock the drones, they really need to clarify what each skill will give after the patch, because of the contradictory language within the blog post.
- by Erasmus Phoenix - at 2014.04.02 19:04:00
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84. Sticky:Dev Blog: Giving Drones and Assist - in EVE Information Portal [original thread]
stoicfaux wrote: mkint wrote: wtf CCP? Is it getting changed? What % of drone users have this at lvl 5? How many people are going to lose access to the simplest of the T2 drones? And it's a higher rank skill, driving up the SP requirements ...
- by Erasmus Phoenix - at 2014.04.02 18:27:00
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85. Sticky:Dev Blog: Giving Drones and Assist - in EVE Information Portal [original thread]
mkint wrote: Erasmus Phoenix wrote: Steph Livingston wrote: Just to ask the question again: Is the skill requirement for Light/Med drones changing from Scout Drone Operation to Combat Drone operation skills? Currently you need to train ...
- by Erasmus Phoenix - at 2014.04.02 18:15:00
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86. Sticky:Dev Blog: Giving Drones and Assist - in EVE Information Portal [original thread]
Steph Livingston wrote: Just to ask the question again: Is the skill requirement for Light/Med drones changing from Scout Drone Operation to Combat Drone operation skills? Currently you need to train Scout Drone Operation (distance) to get th...
- by Erasmus Phoenix - at 2014.04.02 18:00:00
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87. Sticky:Dev Blog: Giving Drones and Assist - in EVE Information Portal [original thread]
Fozzie, a couple of skill related questions; - as someone else has asked, what level of the drone spec will be required for T2 sentries? - the skill which is being split, Combat Drone Operations, is not currently the skill which gives you access...
- by Erasmus Phoenix - at 2014.04.02 15:28:00
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88. Sticky:Potential Idea for Discussion: Delaying signature appearance for... - in Wormholes [original thread]
CCP Fozzie wrote: Hey guys, thanks for the feedback so far. One thing I want to clarify so that people don't panic, this proposal and any potential change on this scale would not be in the cards for the Summer expansion. We want to get the dis...
- by Erasmus Phoenix - at 2014.03.27 15:09:00
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89. Sticky:Potential Idea for Discussion: Delaying signature appearance for... - in Wormholes [original thread]
I would be entirely happy with having the wormhole spawn upon someone landing on grid, rather than warping (there are additional problems related to the propogation of K162 holes that would be presented if someone could see the show info box on a ...
- by Erasmus Phoenix - at 2014.03.25 02:15:00
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90. Sticky:Potential Idea for Discussion: Delaying signature appearance for... - in Wormholes [original thread]
Just because Eve is different from other MMOs doesn't mean you get to say "You guys have to adapt to the game being how I want it" There is a balance to be found and making it impossible for the defending party to get information is not that bala...
- by Erasmus Phoenix - at 2014.03.25 01:59:00
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91. Sticky:Potential Idea for Discussion: Delaying signature appearance for... - in Wormholes [original thread]
Gnaw LF wrote: Deeone wrote: under the new system u have 5 mins to gather perfect intel b4 they even know your there yeah totally balanced. Get rid of the stupid discovery changes and give us back the balanced system we had b4. tbh 70% of th...
- by Erasmus Phoenix - at 2014.03.24 16:54:00
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92. Sticky:Potential Idea for Discussion: Delaying signature appearance for... - in Wormholes [original thread]
Stitcher wrote: CCP Fozzie wrote: We investigated what would be involved with delaying the appearance of signatures on the sensor overlay, but that solution is somewhat unsatisfactory since players could always return to the old trick of spa...
- by Erasmus Phoenix - at 2014.03.24 15:55:00
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93. Sticky:Potential Idea for Discussion: Delaying signature appearance for... - in Wormholes [original thread]
Meytal wrote: Take baby steps. When you swing wildly with a huge stick, you hit all kinds of things that you didn't intend to hit and can cause unexpected problems. Make one small change at a time, see how it pans out, and then make another bas...
- by Erasmus Phoenix - at 2014.03.24 14:42:00
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94. Sticky:Potential Idea for Discussion: Delaying signature appearance for... - in Wormholes [original thread]
Kristalll wrote: Derath Ellecon wrote: Sephira Galamore wrote: Derath Ellecon wrote: And Mynnna, please keep your nose out of areas you have no understanding. A WH "ESS" is just a total BS idea given the nature of WH income to begin wi...
- by Erasmus Phoenix - at 2014.03.24 13:58:00
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95. Sticky:Potential Idea for Discussion: Delaying signature appearance for... - in Wormholes [original thread]
Veskin Sentinel wrote: Actually I'm starting to dislike this idea of delayed wormhole appearance on probe scan and overlay. One good question about that is: What will happen when current wormhole exits collapse and new ones appear? They shoul...
- by Erasmus Phoenix - at 2014.03.24 13:56:00
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96. Sticky:Potential Idea for Discussion: Delaying signature appearance for... - in Wormholes [original thread]
Anhenka wrote: Erasmus Phoenix wrote: SambaSol wrote: Completely removing the K162 spawn until someone has transited would be going a little too far, odds are 90% of incoming WH's from k-space would go unactivated. Solution: yet ANOTHER t...
- by Erasmus Phoenix - at 2014.03.24 04:58:00
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97. Sticky:Potential Idea for Discussion: Delaying signature appearance for... - in Wormholes [original thread]
SambaSol wrote: Completely removing the K162 spawn until someone has transited would be going a little too far, odds are 90% of incoming WH's from k-space would go unactivated. Solution: yet ANOTHER timer. How many timers are we suggesting addi...
- by Erasmus Phoenix - at 2014.03.24 04:45:00
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98. Sticky:Potential Idea for Discussion: Delaying signature appearance for... - in Wormholes [original thread]
SambaSol wrote: Joan Greywind wrote: Erasmus Phoenix wrote: Joan Greywind wrote: Erasmus Phoenix wrote: An ESS style module doesn't fit with wormholes in terms of the lore, and doesn't fit at all with how wormhole sites pay out. ...
- by Erasmus Phoenix - at 2014.03.24 04:23:00
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99. Sticky:Potential Idea for Discussion: Delaying signature appearance for... - in Wormholes [original thread]
Gustava Risalo wrote: There is one inherent problem with all of this hurf blurf about Risk vs reward. You gain the ability to roll holes unannounced until you find a nice target you can kill then you have the suprise factor on your side for kil...
- by Erasmus Phoenix - at 2014.03.24 04:09:00
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100. Sticky:Potential Idea for Discussion: Delaying signature appearance for... - in Wormholes [original thread]
Joan Greywind wrote: Erasmus Phoenix wrote: An ESS style module doesn't fit with wormholes in terms of the lore, and doesn't fit at all with how wormhole sites pay out. Because we all know in EVE, lore comes before balanced gameplay, and ...
- by Erasmus Phoenix - at 2014.03.24 03:58:00
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